GDC09 Offers a Full-Spectrum Schedule Featuring Content Dedicated to Every
Branch of the Games Sector, Events to Foster Dialogue, Networking and Business
Development Opportunities
SAN FRANCISCO, March 23 /PRNewswire/ -- Think Services' Game Developers
Conference® (GDC) commences today at the Moscone Convention Center in San
Francisco through Friday, March 27. GDC09 has brought together the global
videogame industry for a week of sharing knowledge, discussing opportunities,
making new connections and celebrating the passion and dedication of fellow
game-makers. The largest industry-only event dedicated to the advancement of
interactive entertainment hosts a lineup of lectures, panels, tutorials,
roundtable discussions, summits, award ceremonies, a robust expo, and networking
events.
GDC09 also offers intensive tutorials, GDC Mobile, and a full lineup of
summits focusing on emerging trends in the game industry. They include: the AI
Summit, the Casual Games Summit, the Game Outsourcing Summit, the IGDA Education
Summit, the Independent Games Summit, the Localization Summit, the Serious Games
Summit, and the Worlds in Motion Summit.
Satoru Iwata, President of Nintendo Co., Ltd. will kick-off the GDC09 main
conference schedule with a keynote address scheduled for Wed., March 25 at 9
a.m. PDT in the Esplanade Room of Moscone Center's South Hall. The keynote,
"Discovering New Development Opportunities" marks Iwata's first return to the
GDC keynote stage since 2006. Hideo Kojima, Corporate Officer, Executive
Producer and Director of Kojima Productions, will deliver the second keynote
address. Kojima's keynote, "Solid Game Design: Making the 'Impossible'
Possible," will focus on conquering various development obstacles with creative
game design, using the driving game design philosophies behind the Metal Gear
series as reference. Kojima's debut appearance at the GDC is scheduled for
Thur., March 26 at 10:30 a.m. PDT.
"This GDC especially serves as a bar of measure and beacon for the games
industry for 2009," said Meggan Scavio, event director. "The strength and spirit
of the industry is reflected here in these five days where the community gathers
together to continue to network and learn from one another and to directly
challenge current global economic conditions by finding and creating new
opportunities."
The conference features more than 500 lectures, panels, tutorials and
roundtable discussions covering all aspects of the game business. The week-long
event also features an Expo and Career Pavilion, the Game Career Seminar, the
11th Annual Independent Games Festival (IGF), the 9th Annual Game Developers
Choice Awards, Game Connection America, and more.
Attendees of GDC09 can now plan their schedules, set meetings and connect
with others via the newly revamped myGDC and schedule builder--the official
professional networking and scheduling tool of the Game Developers Conference.
All Access pass holders may also view GDC09 proceedings in audio, video, and
PowerPoint synced formats after the conference. For more information about
GDC09, please visit www.gdconf.com.
About the Think Services Game Group
A core provider of essential information to the professional game industry,
the Think Services Game Group offers market-defining content, and drives
community through its award winning lineup of print, online, event and research
products and services. These include Game Developer Magazine, Game Developer
Research, the Webby Award-winning Gamasutra.com, GameCareerGuide.com,
WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com,
the Game Developers Conference®, the Game Developers Conference® Austin, the
Game Developers Conference® Europe, the Game Developers Conference® China, GDC
Mobile, the Game Career Seminars, the Independent Games Festival and Summit, and
the Game Developers Choice Awards. To learn more, visit www.tsgamegroup.com
About Think Services, a division of United Business Media
Think Services connects specialized communities worldwide using educational
events, consulting, training, certification, membership, and innovative media.
Providing comprehensive opportunities for people to learn from, network with,
and inspire each other, Think Services builds strong brands and works within
communities to foster a unique affinity with its products and services. The
division's flagship products include the Game Developers Conference, the Webby
Award-winning Gamasutra.com, Game Developer magazine, the International
Customer Management Institute (ICMI), and HDI. Think Services is a
subsidiary of United Business
Media, a global media and marketing services company with a market
capitalization of more than $1.6 billion. To learn more, visit www.think-services.com.
Web site: http://www.tsgamegroup.com/