Disney announced a major Research and Development initiative to engage top
technology universities to conduct research and development for its Parks &
Resorts division, Disney Media Networks, ESPN, Walt Disney Feature Animation,
Walt Disney Studios Motion Pictures, Disney Interactive Media Group and Pixar
Animation Studios.
Carnegie Mellon University (CMU) and the Swiss Federal Institute of
Technology Zurich (ETH Zurich), known for their leading-edge work in computer
science and technology, are to establish collaborative labs with Disney in
Pittsburgh and Zurich.
“Creating the next generation of sophisticated technologies requires
long-term vision and collaboration with world-class innovators,” said Ed
Catmull, president, Disney and Pixar Animation Studios, making the announcement
at SIGGRAPH, the world's largest computer graphics conference. “We are
strengthening our commitment to R&D throughout Disney by establishing labs
with Carnegie Mellon University and ETH Zurich,” he said.
The labs will connect Disney with renowned academic partners who have world
class science and technology talent. The labs will engage in R&D on computer
animation, computational cinematography, autonomous interactive characters,
robotics and user interfaces, among other initiatives. They will be located at
Carnegie Mellon in Pittsburgh and ETH Zurich. Each lab represents a five-year
commitment from Disney to fund a Director and seven to eight principal
investigators. Additional staff will include professors, academic interns,
scientific consultants and collaborators.
“Extending our R&D efforts to these top-notch university partners will
take our internal initiatives to a new level,” said Joe Marks, Vice President of
R&D for Walt Disney Imagineering Research & Development. Marks is
leading the Disney launch of the project and will oversee the labs for Disney.
Carnegie Mellon University is home to some of the world’s leading researchers
in computer science and engineering, entertainment technology and robotics,
areas of particular interest to Disney.
Jessica Hodgins, CMU professor of computer science and robotics and Director
of Disney Research, Pittsburgh, said one of the lab’s first projects will be
developing methods for people to interact with autonomous characters, either
virtual or robotic. “We’ll be looking for ways to sense what a person is doing
or thinking so that the character can respond appropriately,” she said. “Whether
the character is a robot or a virtual creation, the interaction issues are the
same. We need to figure out what sensors to build and how to interpret and
respond to human behavior.”
The Disney Research lab’s offices are situated little more than a block away
from Carnegie Mellon’s School of Computer Science complex. Hodgins said she
expects that most projects will include faculty and student collaborators from
Carnegie Mellon. Staff members also will be encouraged to teach classes at the
university.
“The access Disney provides to real-world problems and data will enable us to
do research with greater impact than is typically possible within a purely
academic environment,” Hodgins said. “At the same time, Disney Research in
Pittsburgh can tap expertise at Carnegie Mellon that can be applied to problems
that cut across all of Disney’s business units.” In addition to work on
autonomous characters, she anticipates projects involving databases, machine
learning and visualization.
ETH Zurich has a strong tradition of research in computational methods and
computer systems. It is one of the most renowned locations for research in
computer science, and as such, a strong partner for Disney. Professor Markus
Gross, Head of ETH Zurich’s Computer Graphics Laboratory in the Department of
Computer Science calls the collaboration with Disney “on the cusp of the
cutting-edge”.
“We have been looking for a partner like Disney to create synergies that will
open up a wide spectrum of different fields in entertainment technology”, he
says. He adds that “Our research will explore novel algorithms to bring both
traditional animation and 3D computer animation to the next level of perfection.
We will investigate how artistic knowledge and rules can be incorporated into
computer-assisted production and content creation. Additionally, we plan to
design the next generation of cinematographic technology.” The applied research
and joint intellectual properties that will result from the technology transfer
will offer new and creative opportunities to strengthen ETH Zurich’s talent,
potential and ability to make an impact on industry.
The Disney Research lab in Zurich will work with faculty members from the
Department of Computer Science, specifically with Visual Computing and the
Computer Graphics Laboratory, to conduct the highest level applied research in
areas including computer animation, image synthesis, computational photography,
and artificial intelligence.
Joint Ph.D projects and research contracts, as well as teaching services from
senior Disney researchers, are part of the advantages and synergies to be drawn
from the collaboration. Professor Markus Gross will head Disney Research in
Zurich.
The individual R&D programs at Disney Parks & Resorts, Pixar and
Disney Animation Studios, Interactive Games, Disney‘s television and motion
picture studios and ImageMovers Digital and their existing university alliances
with schools throughout the globe will continue. The Pittsburgh and Zurich labs
will focus on areas of research that span multiple business units across the
company.